DATA EXPLORER
The property table, unfiltered. Every row is a stored value and when it was last written. Ordering by value is a convenience for reading a distribution, not a ranking.
Internal path · 27 rows · Identity
SORTED BY ENTITY ↓| Entity | Value | Updated |
|---|---|---|
| The Range | /Game/Maps/PovegliaV2/RangeV2 | Oct 28, 2026 |
| The Range | /Game/Maps/Poveglia/Range | Oct 28, 2026 |
| Sunset | /Game/Maps/Juliett/Juliett | Oct 28, 2026 |
| Summit | /Game/Maps/Plummet/Plummet | Oct 28, 2026 |
| Split | /Game/Maps/Bonsai/Bonsai | Oct 28, 2026 |
| Skirmish E | /Game/Maps/Duel/Duel_Heady/Skirmish_E | Oct 28, 2026 |
| Skirmish D | /Game/Maps/Duel/Duel_Platform/Skirmish_D | Oct 28, 2026 |
| Skirmish C | /Game/Maps/Duel/Duel_3/Skirmish_C | Oct 28, 2026 |
| Skirmish B | /Game/Maps/Duel/Duel_2/Skirmish_B | Oct 28, 2026 |
| Skirmish A | /Game/Maps/Duel/Duel_1/Skirmish_A | Oct 28, 2026 |
| Piazza | /Game/Maps/HURM/HURM_Yard/HURM_Yard | Oct 28, 2026 |
| Pearl | /Game/Maps/Pitt/Pitt | Oct 28, 2026 |
| Lotus | /Game/Maps/Jam/Jam | Oct 28, 2026 |
| Kasbah | /Game/Maps/HURM/HURM_Bowl/HURM_Bowl | Oct 28, 2026 |
| Icebox | /Game/Maps/Port/Port | Oct 28, 2026 |
| Haven | /Game/Maps/Triad/Triad | Oct 28, 2026 |
| Glitch | /Game/Maps/HURM/HURM_HighTide/HURM_HighTide | Oct 28, 2026 |
| Gauntlet | /Game/Maps/AbilityDraft/AbilityDraft | Oct 28, 2026 |
| Fracture | /Game/Maps/Canyon/Canyon | Oct 28, 2026 |
| Drift | /Game/Maps/HURM/HURM_Helix/HURM_Helix | Oct 28, 2026 |
| District | /Game/Maps/HURM/HURM_Alley/HURM_Alley | Oct 28, 2026 |
| Corrode | /Game/Maps/Rook/Rook | Oct 28, 2026 |
| Breeze | /Game/Maps/Foxtrot/Foxtrot | Oct 28, 2026 |
| Bind | /Game/Maps/Duality/Duality | Oct 28, 2026 |
| Basic Training | /Game/Maps/NPEV2/NPEV2 | Oct 28, 2026 |
| Ascent | /Game/Maps/Ascent/Ascent | Oct 28, 2026 |
| Abyss | /Game/Maps/Infinity/Infinity | Oct 28, 2026 |