WIKILORANT / AGENTS / HARBOR

HARBOR

Controller

Hailing from India’s coast, Harbor storms the field wielding ancient technology with dominion over water. He unleashes frothing rapids and crushing waves to shield his allies, or pummel those that oppose him.

CODE NAME
Mage
RELEASED
Oct 18, 2022
recorded by hand · source
IDENTIFIER
95b78ed7-4637-86d9-7e41-71ba8c293152

ABILITIES · 4

  • QAbility1

    High Tide

    EQUIP <whitebold>High Tide</>. FIRE to send forward a vision-blocking wall that <debuffred>slows</> all players who come in contact. HOLD FIRE to steer towards your crosshair. ALT FIRE to stop early.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • CGrenade

    Storm Surge

    EQUIP <whitebold>Storm Surge</>. FIRE to throw. Explodes on landing, <debuffred>nearsighting</> and <debuffred>slowing</> all players.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • EAbility2

    Cove

    ENTER The Deep. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view. After casting, REACTIVATE to transform the smoke into a destructible shield.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • XUltimate

    Reckoning

    EQUIP <whitebold>Reckoning</>. FIRE to push forward a vision-blocking wall that <debuffred>nearsights</> and <debuffred>slows</> all players who come in contact. REACTIVATE to stop the wall early.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

TECHNICAL PROPERTIES

Kit

Kit properties
Abilities4

ASSETS · 6

HISTORY

  • Ability: High Tide · DescriptionEQUIP High Tide. FIRE to send water forward along the ground. HOLD FIRE to guide the water towards your crosshair spawning a vision blocking Screen along the path. ALT FIRE to stop the water early. All players crossing High Tide are Slowed.EQUIP <whitebold>High Tide</>. FIRE to send forward a vision-blocking wall that <debuffred>slows</> all players who come in contact. HOLD FIRE to steer towards your crosshair. ALT FIRE to stop early.13.09
  • Ability: Storm Surge · DescriptionEQUIP Storm Surge. FIRE to throw, creating an explosive whirlpool that Slows and Nearsights players within it after a short duration.EQUIP <whitebold>Storm Surge</>. FIRE to throw. Explodes on landing, <debuffred>nearsighting</> and <debuffred>slowing</> all players.13.09
  • Ability: Cove · DescriptionEQUIP Cove. ACTIVATE to form a water Smoke in the select location. HOLD FIRE while targeting to move the marker further away and HOLD ALT FIRE to move it closer. RELOAD to toggle targeting view. REACTIVATE to Shield the water Smoke, blocking any bullets that hit it. The Shielded water Smoke can be destroyed.ENTER The Deep. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view. After casting, REACTIVATE to transform the smoke into a destructible shield.13.09
  • Ability: Reckoning · DescriptionEQUIP Reckoning. FIRE to unleash the full power of your artifact, releasing a surge of water that barrels forward to Nearsight and Slow enemies that are hit.EQUIP <whitebold>Reckoning</>. FIRE to push forward a vision-blocking wall that <debuffred>nearsights</> and <debuffred>slows</> all players who come in contact. REACTIVATE to stop the wall early.13.09