
GEKKO
Gekko the Angeleno leads a tight-knit crew of calamitous creatures. His buddies bound forward, scattering enemies out of the way, with Gekko chasing them down to regroup and go again.
- CODE NAME
- Aggrobot
- IDENTIFIER
- e370fa57-4757-3604-3648-499e1f642d3f
ABILITIES · 5
QAbility1Wingman
EQUIP a destructible <whitebold>Wingman</>. FIRE to send it forward. <debuffred>Chases</> the first enemy it sees, <debuffred>concussing</> on impact. ALT FIRE to have <whitebold>Wingman</> plant or defuse at a targeted bomb site. Reverts to a <whitebold>Globule</>.
Demonstration published by Riot Games Numeric values not available from any connected source
EAbility2Dizzy
EQUIP a destructible <whitebold>Dizzy</>. FIRE to throw. Fires plasma at enemies in line of sight, <debuffred>blinding</> them. Reverts to a <whitebold>Globule</>.
Demonstration published by Riot Games Numeric values not available from any connected source
CGrenadeMosh Pit
EQUIP <whitebold>Mosh</>. FIRE to throw. ALT FIRE to lob. On landing, create a zone that deals low <debuffred>damage</> over time before exploding, dealing high <debuffred>damage</> to all players. Reverts to a <whitebold>Globule</>.
Demonstration published by Riot Games Numeric values not available from any connected source
XUltimateThrash
EQUIP a destructible <whitebold>Thrash</>. FIRE to take control. FIRE again to lunge and explode, <debuffred>detaining</> all players. FIRE while lunging to explode early. Reverts to a <whitebold>Globule</> only once.
Demonstration published by Riot Games Numeric values not available from any connected source
- Passive
Globule
Gekko’s abilities transform into a <whitebold>Globule</> after use. INTERACT to reclaim nearby <whitebold>Globules</> to gain another charge after a short cooldown.
No demonstration clip published for this ability
Numeric values not available from any connected source
TECHNICAL PROPERTIES
Kit
| Abilities | 5 |
|---|
ASSETS · 6
HISTORY
- Kit · Abilities4513.09
- Ability: Wingman · DescriptionEQUIP Wingman. FIRE to send Wingman forward seeking enemies. Wingman unleashes a concussive blast toward the first enemy he sees. ALT FIRE when targeting a Spike site or planted Spike to have Wingman defuse or plant the Spike. To plant, Gekko must have the Spike in his inventory. When Wingman expires he reverts into a dormant globule. INTERACT to reclaim the globule and gain another Wingman charge after a short cooldown.EQUIP a destructible <whitebold>Wingman</>. FIRE to send it forward. <debuffred>Chases</> the first enemy it sees, <debuffred>concussing</> on impact. ALT FIRE to have <whitebold>Wingman</> plant or defuse at a targeted bomb site. Reverts to a <whitebold>Globule</>.13.09
- Ability: Dizzy · DescriptionEQUIP Dizzy. FIRE to send Dizzy soaring forward through the air. Dizzy charges then unleashes plasma blasts at enemies in line of sight. Enemies hit by her plasma are Blinded. When Dizzy expires she reverts into a dormant globule. INTERACT to reclaim the globule and gain another Dizzy charge after a short cooldown.EQUIP a destructible <whitebold>Dizzy</>. FIRE to throw. Fires plasma at enemies in line of sight, <debuffred>blinding</> them. Reverts to a <whitebold>Globule</>.13.09
- Ability: Mosh Pit · DescriptionEQUIP Mosh. FIRE to throw Mosh like a grenade. ALT FIRE to lob. Upon landing Mosh duplicates across a large area that deals a small amount of damage over time then after a short delay explodes. INTERACT to reclaim the globule and gain another Mosh charge after a short cooldown.EQUIP <whitebold>Mosh</>. FIRE to throw. ALT FIRE to lob. On landing, create a zone that deals low <debuffred>damage</> over time before exploding, dealing high <debuffred>damage</> to all players. Reverts to a <whitebold>Globule</>.13.09
- Ability: Thrash · DescriptionEQUIP Thrash. FIRE to link with Thrash’s mind and steer her through enemy territory. ACTIVATE to lunge forward and explode, Detaining any players in a small radius. When Thrash expires she reverts into a dormant globule. INTERACT to reclaim the globule and gain another Thrash charge after a short cooldown. Thrash can be reclaimed once.EQUIP a destructible <whitebold>Thrash</>. FIRE to take control. FIRE again to lunge and explode, <debuffred>detaining</> all players. FIRE while lunging to explode early. Reverts to a <whitebold>Globule</> only once.13.09
- Ability: Globule · NameaddedGlobule13.09
- Ability: Globule · DescriptionaddedGekko’s abilities transform into a <whitebold>Globule</> after use. INTERACT to reclaim nearby <whitebold>Globules</> to gain another charge after a short cooldown.13.09


