WIKILORANT / AGENTS / FADE

FADE

Initiator

Turkish bounty hunter Fade unleashes the power of raw nightmare to seize enemy secrets. Attuned with terror itself, she hunts down targets and reveals their deepest fears - before crushing them in the dark.

CODE NAME
BountyHunter
RELEASED
Apr 27, 2022
recorded by hand · source
IDENTIFIER
dade69b4-4f5a-8528-247b-219e5a1facd6

ABILITIES · 5

  • QAbility1

    Seize

    EQUIP <whitebold>Seize</>. FIRE to throw. REACTIVATE to drop early. On landing, <debuffred>deafen</>, <debuffred>decay</>, and <debuffred>tether</> enemies.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • EAbility2

    Haunt

    EQUIP a destructible <whitebold>Haunt</>. FIRE to throw. REACTIVATE to drop early. On landing, <debuffred>mark</> and <debuffred>reveal</> enemies in range and line of sight.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • CGrenade

    Prowler

    EQUIP a destructible <whitebold>Prowler</>. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. <debuffred>Chases</> the first enemy or <whitebold>Terror Trail</> it sees, <debuffred>nearsighting</> on impact.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • XUltimate

    Nightfall

    EQUIP <whitebold>Nightfall</>. FIRE to send forward a wave that <debuffred>deafens</>, <debuffred>decays</>, and <debuffred>marks</> enemies.

    Demonstration published by Riot Games

    Numeric values not available from any connected source

  • Passive

    Terror Trails

    <debuffred>Marked</> enemies have their location tracked by <whitebold>Terror Trails</>.

    No demonstration clip published for this ability

    Numeric values not available from any connected source

TECHNICAL PROPERTIES

Kit

Kit properties
Abilities5

ASSETS · 6

HISTORY

  • Kit · Abilities4513.09
  • Ability: Seize · DescriptionEQUIP a knot of raw fear. FIRE to throw. The knot drops down after a set time. RE-USE to drop the knot early. The knot ruptures on impact, holding nearby enemies in place. Held enemies are Deafened, and Decayed.EQUIP <whitebold>Seize</>. FIRE to throw. REACTIVATE to drop early. On landing, <debuffred>deafen</>, <debuffred>decay</>, and <debuffred>tether</> enemies.13.09
  • Ability: Haunt · DescriptionEQUIP a haunting watcher. FIRE to throw. The watcher drops down after a set time. RE-USE to drop the watcher early. The watcher lashes out on impact, Revealing enemies in its line of sight and creating terror trails to them. Enemies can destroy the watcher.EQUIP a destructible <whitebold>Haunt</>. FIRE to throw. REACTIVATE to drop early. On landing, <debuffred>mark</> and <debuffred>reveal</> enemies in range and line of sight.13.09
  • Ability: Prowler · DescriptionEQUIP a prowler. FIRE to send the prowler forward. HOLD FIRE to steer the prowler towards your crosshair. The prowler will chase down the first enemy or terror trail it sees, and Nearsight the enemy on impact.EQUIP a destructible <whitebold>Prowler</>. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. <debuffred>Chases</> the first enemy or <whitebold>Terror Trail</> it sees, <debuffred>nearsighting</> on impact.13.09
  • Ability: Nightfall · DescriptionEQUIP the power of nightmare itself. FIRE to unleash a wave of unstoppable nightmare energy. Enemies caught in the wave are Marked by terror trails, Deafened, and Decayed.EQUIP <whitebold>Nightfall</>. FIRE to send forward a wave that <debuffred>deafens</>, <debuffred>decays</>, and <debuffred>marks</> enemies.13.09
  • Ability: Terror Trails · NameaddedTerror Trails13.09
  • Ability: Terror Trails · Descriptionadded<debuffred>Marked</> enemies have their location tracked by <whitebold>Terror Trails</>.13.09