<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"
        xmlns:video="http://www.google.com/schemas/sitemap-video/1.1">
  <url>
    <loc>https://wikilorant.com/agents/astra</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/c68e59e5036f302959366885133e4ab4850bb650-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Astra — Nova Pulse</video:title>
      <video:description>ACTIVATE a &lt;whitebold&gt;Star&lt;/&gt; to detonate it, &lt;debuffred&gt;concussing&lt;/&gt; all players hit.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/e54ed10355d571c15ef2ee5a0897cca06851fd56.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T21:03:24.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/fe8a6fdb673e9f5a94c3379bde8e78aa9ec7c6c1-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Astra — Nebula</video:title>
      <video:description>ACTIVATE a &lt;whitebold&gt;Star&lt;/&gt; to transform it into a smoke.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/2aafadb8cef8c1ab2894a657c23988e921b006c8.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T21:03:33.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6c53596bfc3c04a16087fd4553b03c1449d84987-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Astra — Gravity Well</video:title>
      <video:description>ACTIVATE a &lt;whitebold&gt;Star&lt;/&gt; to create a zone that &lt;debuffred&gt;pulls&lt;/&gt; all players to the center, exploding and applying &lt;debuffred&gt;vulnerable&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/3439c939846214067561746668bfd96805efc225.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T21:03:43.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/1e6ad40dac4f0e475a055b96864a4d5c1eabf34e-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Astra — Cosmic Divide</video:title>
      <video:description>ENTER &lt;whitebold&gt;Astral Form&lt;/&gt;. ALT FIRE to EQUIP &lt;whitebold&gt;Cosmic Divide&lt;/&gt;. FIRE to set, pivot and FIRE again to create an indestructible wall that blocks audio.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/6bed3444d432f27cdac08f3be1dad2760be7052f.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T21:03:51.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/breach</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/cca58acc93956ee755ccea171a36584a402793c2-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Breach — Flashpoint</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;Flashpoint&lt;/&gt;. FIRE to send it through a wall, exploding to &lt;debuffred&gt;flash&lt;/&gt; all players looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/ffa4695b83e2f959bc59f0393dfc74e533546a89.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T20:52:45.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/668ca53aca3c788f4b9ef8ad35e86979b84745db-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Breach — Fault Line</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Fault Line&lt;/&gt;. HOLD FIRE to increase distance. RELEASE to detonate a zone that &lt;debuffred&gt;concusses&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/a4f24e1fe60879234be5da0f8a768feb8f379fdd.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T20:52:51.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/2621c00e27da47f6a57772902c7806a7bfe0eb66-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Breach — Aftershock</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Aftershock&lt;/&gt;. FIRE to send a zone through a wall, exploding to repeatedly deal &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/592212ab60d09999d493c2099f9260d59fab917a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T20:52:57.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/58784f89733dfe25c41f8ba950c6eb4c46507d63-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Breach — Rolling Thunder</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Rolling Thunder&lt;/&gt;. FIRE to send forward a wave that &lt;debuffred&gt;concusses&lt;/&gt; and &lt;debuffred&gt;knocks up&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/207b0ab21f8e27e98ca22f4b5546cc0963d94af6.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-21T20:53:03.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/brimstone</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/f6c1e1c587dbfe97a4185a47326ce45c42620583-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Brimstone — Stim Beacon</video:title>
      <video:description>INSTANTLY throw a &lt;whitebold&gt;Stim Beacon&lt;/&gt;. On landing, create a zone that grants &lt;teal&gt;combat stim&lt;/&gt; and &lt;teal&gt;haste&lt;/&gt; to allies.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/da2d65e4abc2129e284cf5248fd70925f093a0b3.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:49.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/d7e00a4ad8a1a01b2edcb9fc1193d05e4e50248f-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Brimstone — Incendiary</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Incendiary&lt;/&gt;. FIRE to launch. On landing, create a zone that deals &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/9df59d490062acceb7c6ca32a3650b55718381f7.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:36.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/5325b2340045a32d919d467ce3b09c3725de73ea-126x126.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Brimstone — Sky Smoke</video:title>
      <video:description>EQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/8e0b72295747346b60c354765944f5233fb208f2.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:42.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/8cfa836d1d19356685e42c13054f9f5bc8e9e029-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Brimstone — Orbital Strike</video:title>
      <video:description>EQUIP a tactical map. FIRE to cast an &lt;whitebold&gt;Orbital Strike&lt;/&gt; at a location, dealing high &lt;debuffred&gt;damage&lt;/&gt; over time to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/ccd8e6c574b7017a2681e5d37c744f5a654327e3.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:56.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/chamber</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/53b23071d96ffa2d27b73c5edb6ba8b0cf1dc30a-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Chamber — Rendezvous</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Rendezvous&lt;/&gt;. FIRE to place. While in range, REACTIVATE to instantly teleport to it.

Can be recalled.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/6d191f3734a8170d99f66642041da9f33240d319.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-22T03:29:04.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/6070c2db4a22931c24ff59349664a0c666a777c3-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Chamber — Trademark</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Trademark&lt;/&gt;. FIRE to place. Triggers on nearby visible enemies in range, creating a zone that &lt;debuffred&gt;slows&lt;/&gt; all players.

Can be recalled.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/245fa173c5d3677e3838d52fb155b6366d19c91b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-22T03:29:17.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/d8a0105305eefcd44c6c5c823bc6638c18d3850c-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Chamber — Headhunter</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Headhunter&lt;/&gt;. FIRE to shoot. ALT FIRE to aim down sights.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/745571f61d83d880c42278a35a072cdd8b7bfa12.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-22T03:28:53.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/b2f83e29d7ff8fbc59aa568eca0ed82d30ab007f-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Chamber — Tour De Force</video:title>
      <video:description>ACTIVATE to access a sniper rifle that deals &lt;debuffred&gt;lethal damage&lt;/&gt; with direct hits to the upper body.

FIRE to shoot. ALT FIRE to aim down sights. On kills, create a zone that &lt;debuffred&gt;slows&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/49f14376a65d54586c350e7fe863ba30911032a0.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-22T03:29:26.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/clove</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/8207dec024cbac83685eb14379055e25d8c3bbed-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Clove — Pick-me-up</video:title>
      <video:description>ACTIVATE on a targeted dead enemy that you damaged or killed to gain &lt;teal&gt;haste&lt;/&gt; and &lt;teal&gt;overheal&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/4adb022f083d3887f73d23f60de71cccb45e6d83.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T23:21:39.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/5ce846ce8e5ae7ce7904f0c31824f7729307743e-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Clove — Ruse</video:title>
      <video:description>EQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes.

While dead, Clove can access &lt;whitebold&gt;Ruse&lt;/&gt; to cast brief smokes.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/f74f0d7b96cae0bcf51e97ad99883a370508a381.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T23:21:34.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/cb541873b62077199333f468fddd54620635870a-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Clove — Not Dead Yet</video:title>
      <video:description>On death, ACTIVATE to channel a &lt;teal&gt;self-resurrect&lt;/&gt;. During the channel, Clove is &lt;teal&gt;intangible&lt;/&gt;. REACTIVATE to end the channel early. Once resurrected, secure a kill or damaging assist to stay alive.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/b9e4ee59e2e2a492ec5a76f71c2161faa6f03981.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T23:21:46.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/b193ce03089f357e330a51876dbb7172444e80da-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Clove — Meddle</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Meddle&lt;/&gt;. FIRE to throw. Explodes on landing, &lt;debuffred&gt;decaying&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/71b28c3a8e3b6f29a2523f2cada52f2ea5a1eab0.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T23:21:27.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/cypher</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/292fbe783ac9e2f638822c5f87f09b005b48a712-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Cypher — Cyber Cage</video:title>
      <video:description>INSTANTLY throw a &lt;whitebold&gt;Cyber Cage&lt;/&gt;. INTERACT to create a vision-blocking cylinder that plays an audio cue when enemies come in contact.

Can be picked up during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/54a8dfaa9b82c7aaf994b0432bb25ef1e95c985c.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:12:56.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/eae012cb583a41bbc0de83f0963a40de58f5534f-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Cypher — Spycam</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Spycam&lt;/&gt;. FIRE to place. &lt;whitebold&gt;Spycam&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after placement. REACTIVATE to control it. FIRE to shoot a dart that &lt;debuffred&gt;snapshots&lt;/&gt; enemies hit until they remove it.

Can be picked up.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/825ba0643c74ad583350d1eb562bb7650ad78ae0.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:13:05.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/df43766f56e1e844ed1b179722c9444a1bd1d45c-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Cypher — Trapwire</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Trapwire&lt;/&gt;. FIRE to place a wire between surfaces. &lt;whitebold&gt;Trapwire&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after placement. Triggers when enemies come in contact, &lt;debuffred&gt;tethering&lt;/&gt; enemies, and after a delay, &lt;debuffred&gt;revealing&lt;/&gt; them if &lt;whitebold&gt;Trapwire&lt;/&gt; is not destroyed.

Can be picked up.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/aab21b75eb43f0e8cc9c0b816cb4877ae868b9fd.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:13:17.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/3e8e1779afeebd0612c019f8b2d41d7a984781b3-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Cypher — Neural Theft</video:title>
      <video:description>ACTIVATE on a targeted dead enemy. After a delay, &lt;debuffred&gt;snapshot&lt;/&gt; living enemies twice.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/ddeaad5ff2e4865351755b71fdc4fc97339fb334.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:13:26.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/deadlock</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/3abe232b9adae7ae2d96a5b87d0a4fecb8a3bd5a-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Deadlock — Sonic Sensor</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Sonic Sensor&lt;/&gt;. FIRE to place. Triggers on nearby detected enemy noise, creating a zone that &lt;debuffred&gt;concusses&lt;/&gt; all players. &lt;whitebold&gt;Sonic Sensor&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after placement.

Can be picked up.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/e2c77e5b49fc3b53a7c625eb7646e51e7094dc52.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:52:38.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/f712588876f0df7fa899418b4f2b2b6fbccfedbf-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Deadlock — Barrier Mesh</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Barrier Mesh&lt;/&gt;. FIRE to throw. On landing, create destructible markers that fortify after a delay. These markers form barriers that block player movement.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/a9dc93d62c1ae6c51b12ed1e84a5d96c678677f9.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:52:52.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/4516d714505d1a69918c8405dda463aeb7c5718b-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Deadlock — GravNet</video:title>
      <video:description>EQUIP &lt;whitebold&gt;GravNet&lt;/&gt;. FIRE to throw. ALT FIRE to lob. Explodes on landing, forcing all players to &lt;debuffred&gt;crouch&lt;/&gt; and move &lt;debuffred&gt;slowly&lt;/&gt; until they remove the net.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/d7576f43161214699762f1858e2fc8e2d3112077.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:53:02.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/fba13a9ca1a5efb4e3456b96c0e78cbf4b3ec46d-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Deadlock — Annihilation</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Annihilation&lt;/&gt;. FIRE to launch a zone, forcing the first enemy caught into a destructible cocoon that pulls them along a path for &lt;debuffred&gt;lethal damage&lt;/&gt; unless the cocoon is destroyed.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/b995bab386bd58541eacfe0e065a808081c0b9ea.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:53:13.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/fade</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/8f34a932e08cdc5e6472b445f5c2dc150228eda7-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Fade — Seize</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Seize&lt;/&gt;. FIRE to throw. REACTIVATE to drop early. On landing, &lt;debuffred&gt;deafen&lt;/&gt;, &lt;debuffred&gt;decay&lt;/&gt;, and &lt;debuffred&gt;tether&lt;/&gt; enemies.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/ed5b27f8f8acf6420d5f0e30938e963a204cfeca.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:18.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/272ae63510fddab9fa751f59349def5bd09a40b2-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Fade — Haunt</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Haunt&lt;/&gt;. FIRE to throw. REACTIVATE to drop early. On landing, &lt;debuffred&gt;mark&lt;/&gt; and &lt;debuffred&gt;reveal&lt;/&gt; enemies in range and line of sight.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/2ee3d74b1105ab3cd996821fb07e4d6aa5c77c1a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:29.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/0389b190631d8c27a09e147070aab4b706113959-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Fade — Prowler</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Prowler&lt;/&gt;. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. &lt;debuffred&gt;Chases&lt;/&gt; the first enemy or &lt;whitebold&gt;Terror Trail&lt;/&gt; it sees, &lt;debuffred&gt;nearsighting&lt;/&gt; on impact.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/d401c0074081fd609fa08710174f27fc216c5b92.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:33.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/7ba7b49c678cfcf07564ab57907c60636bb916b0-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Fade — Nightfall</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Nightfall&lt;/&gt;. FIRE to send forward a wave that &lt;debuffred&gt;deafens&lt;/&gt;, &lt;debuffred&gt;decays&lt;/&gt;, and &lt;debuffred&gt;marks&lt;/&gt; enemies.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/fd638db2f5041f8bc09f311af2c460cec579edcd.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:44.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/gekko</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/0be9c33b718eb7f941890558e661f147802cf762-256x236.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Gekko — Wingman</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Wingman&lt;/&gt;. FIRE to send it forward. &lt;debuffred&gt;Chases&lt;/&gt; the first enemy it sees, &lt;debuffred&gt;concussing&lt;/&gt; on impact. ALT FIRE to have &lt;whitebold&gt;Wingman&lt;/&gt; plant or defuse at a targeted bomb site.

Reverts to a &lt;whitebold&gt;Globule&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/e9a92a506942c735f5a986ee9489fad34b192843.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:14:51.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/5cd2d39b6747b897e6648172d084d355477ea545-255x248.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Gekko — Dizzy</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Dizzy&lt;/&gt;. FIRE to throw. Fires plasma at enemies in line of sight, &lt;debuffred&gt;blinding&lt;/&gt; them.

Reverts to a &lt;whitebold&gt;Globule&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/f3a565e0cde441f1754eeadda2427020a795d4a0.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:12:50.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/6a9ead27349e4fa318bc426ac57f9addb2ecf143-252x175.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Gekko — Mosh Pit</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Mosh&lt;/&gt;. FIRE to throw. ALT FIRE to lob. On landing, create a zone that deals low &lt;debuffred&gt;damage&lt;/&gt; over time before exploding, dealing high &lt;debuffred&gt;damage&lt;/&gt; to all players.

Reverts to a &lt;whitebold&gt;Globule&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/85f2c3958091bf4b8fb475c8bda0dcb10a409fbc.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:01.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/589f75f0e50a8c1c465e2bf95599d140c52c69f4-254x241.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Gekko — Thrash</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Thrash&lt;/&gt;. FIRE to take control. FIRE again to lunge and explode, &lt;debuffred&gt;detaining&lt;/&gt; all players. FIRE while lunging to explode early.

Reverts to a &lt;whitebold&gt;Globule&lt;/&gt; only once.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/fe30846150b8f87f7f945a3f0c82e59d0522dbdc.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:06.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/harbor</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/113687d2d723a44d435c3fb0490b55ac51560bfd-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Harbor — High Tide</video:title>
      <video:description>EQUIP &lt;whitebold&gt;High Tide&lt;/&gt;. FIRE to send forward a vision-blocking wall that &lt;debuffred&gt;slows&lt;/&gt; all players who come in contact. HOLD FIRE to steer towards your crosshair. ALT FIRE to stop early.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/1705161e278ec0d669e17e3392ece2cfb3555316.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-11-10T12:01:25.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/95fee21657c2d93ebc45991e01e7ecd24cfb8de5-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Harbor — Storm Surge</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Storm Surge&lt;/&gt;. FIRE to throw. Explodes on landing, &lt;debuffred&gt;nearsighting&lt;/&gt; and &lt;debuffred&gt;slowing&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/e8a2822075831bdda3b1a121a569c61cb865eb59.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-11-10T12:16:24.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/7788537e17e3d4f486c2187bc2608a877a4fa0a3-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Harbor — Cove</video:title>
      <video:description>ENTER The Deep. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view. After casting, REACTIVATE to transform the smoke into a destructible shield.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/ba5abcf93cae8d9dfacaac56862dd400407d416e.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-11-10T12:07:13.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/6aef01d0fab39b3a05756749692a3508880bbde4-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Harbor — Reckoning</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Reckoning&lt;/&gt;. FIRE to push forward a vision-blocking wall that &lt;debuffred&gt;nearsights&lt;/&gt; and &lt;debuffred&gt;slows&lt;/&gt; all players who come in contact. REACTIVATE to stop the wall early.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/820946b15b9a68ca46270d44363574dc634b8c1f.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-11-10T12:17:31.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/hush</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/95868e9b61a376cfc5679e3339a0757bf2c4fd96-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Hush — Flashbulb</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Flashbulb&lt;/&gt;. FIRE to throw. ALT FIRE to prepare it instead. REACTIVATE to direct it towards your crosshair. Explodes on any surface or after a delay, &lt;debuffred&gt;flashing&lt;/&gt; all players looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/ea594f0a6015912c13e07cbc55b67536b1cb5d02.webm?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-10-26T20:55:12.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/f229f48b2c420c6a678a84d1723b58a973c736cb-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Hush — Displacement</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Displacement&lt;/&gt;. FIRE to throw. ALT FIRE to prepare it instead. REACTIVATE to direct it towards your crosshair. Explodes on any surface or after a delay, &lt;debuffred&gt;pulling&lt;/&gt; all players towards the center and &lt;debuffred&gt;concussing&lt;/&gt; them if they collide with any surface or another player.

Resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/b9f1abc7835600123d0a05b44d6fd17afc546e37.webm?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-10-26T20:55:56.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/a2fef87c82a6e53fbf30e631a98d7b4306d061dd-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Hush — Flow</video:title>
      <video:description>INSTANTLY create an anchor. If Hush is in the air, briefly levitate in place. After a delay, propel towards it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/914938a69fd0dc541a992320b7ec9fb42c3e6cb1.webm?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-10-26T21:01:29.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data_live/efac43078e4694102d29c521968f9e6e55e04061-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Hush — Suspension</video:title>
      <video:description>INSTANTLY prepare &lt;whitebold&gt;Suspension&lt;/&gt;. FIRE to send it forward, steering with your crosshair. REACTIVATE or press FIRE again to detonate, &lt;debuffred&gt;levitating&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data_live/23b351a3a4129af940518027d2e7c20e54e57736.webm?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-10-26T20:59:02.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/05dfb0aff5ff2c6355dbc6828fa805fa87d0695f-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Hush — Telekinesis</video:title>
      <video:description>Hush can pick up weapons, the Spike, and INTERACT with switches from an increased range.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/fe5363fe41091f60ce8f78fe9873a2992f635c44.webm?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-10-06T03:03:27.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/iso</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/5b981e9b6c35a518177ff1c7170a213e36f393c7-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Iso — Undercut</video:title>
      <video:description>EQUIP an &lt;whitebold&gt;Undercut&lt;/&gt;. FIRE to send it forward. Applies &lt;debuffred&gt;suppress&lt;/&gt; and &lt;debuffred&gt;vulnerable&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/17503f71b58f654d583a66e29dab75460677576f.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:52:03.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/67aa0a3de742de9793d4b1fbfae38961c8d0076f-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Iso — Kill Contract</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Kill Contract&lt;/&gt;. FIRE to send forward a zone that pulls you and the first enemy hit into a duel.

Channel &lt;whitebold&gt;Focus&lt;/&gt; at the start of a duel.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/6fbd2b0e16ac3bda095094770ce6b1d403fc3832.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:52:23.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/ac58844d85858401edcefdb8e38ec23bfb672481-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Iso — Double Tap</video:title>
      <video:description>INSTANTLY channel &lt;whitebold&gt;Focus&lt;/&gt;. Gain a shield that blocks one instance of damage.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/11ad2731215ec978c89fdb675aaf3b591c3c3c55.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:52:08.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/2439fd36c37debf4bd082c0609b356733577de04-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Iso — Contingency</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Contingency&lt;/&gt;. FIRE to push forward an indestructible vision-blocking wall. ALT FIRE for a slower wall.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/5e331c774ffde4e8e0c45a8844b0237b7d75ba3b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:52:17.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/jett</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/a0c72fe005e2f87f60f38fdb440569271c51a8fb-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Jett — Updraft</video:title>
      <video:description>INSTANTLY propel high into the air.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/4cbc968f05713579aae9464c5a16dc3f6863f943.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:51:14.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/18cb69683c16d11590eda4c5458a7025f0667895-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Jett — Tailwind</video:title>
      <video:description>INSTANTLY prepare a dash. REACTIVATE to dash forward or in your movement direction.

Resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/ec6b3cf1f8ac09d597b0193de1d7bb81335b40e4.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:51:24.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/8c5e94bfc817e5d35eca7692fd242404de5ac5dd-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Jett — Cloudburst</video:title>
      <video:description>INSTANTLY throw a cloud. Forms into a brief smoke on any surface or after a delay. HOLD ACTIVATE to steer towards your crosshair.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/3353597819f0c032d56ff947d9762368b4ee6c6b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:51:37.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/8d8e6c956af64b241e49e3625b3cb02fcc61eb09-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Jett — Blade Storm</video:title>
      <video:description>INSTANTLY access five accurate throwing knives that deal &lt;debuffred&gt;lethal damage&lt;/&gt; with direct hits to the head.

FIRE to shoot. On kills, refresh your knives. ALT FIRE to throw all remaining knives without a refresh.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/667770571300e065b332617e5c8f2e009ed88928.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:51:46.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/479a11544e4001d360f40c2bd658aab9a3732a36-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Jett — Drift</video:title>
      <video:description>HOLD JUMP while falling to &lt;teal&gt;glide&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/afb5ba5a6a13e70dbaa52703c5a4f63066bf3bfb.webm?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-09-25T00:53:58.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/kay-o</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/40a6811eadf8b794b94e2b40695e14b7c36281a8-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>KAY/O — FRAG/ment</video:title>
      <video:description>EQUIP &lt;whitebold&gt;FRAG/ment&lt;/&gt;. FIRE to throw. ALT FIRE to lob. Explodes on landing, repeatedly dealing pulses of &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/292e5319f9cd0aa7eee01af47413f4009236f87e.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:20:14.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/92fedb7a8c812df29cbaa2390aa07561fe2d89da-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>KAY/O — FLASH/drive</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;FLASH/drive&lt;/&gt;. FIRE to throw. ALT FIRE to lob. After a delay, explode, &lt;debuffred&gt;flashing&lt;/&gt; all players looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/9ad839fef2fd8d16d9608f8a6efd709091f0b74a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:19:53.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/6771e933554434541c91d58749aa0bbda58619e1-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>KAY/O — ZERO/point</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;ZERO/point&lt;/&gt;. FIRE to throw. Pulses on any surface, &lt;debuffred&gt;suppressing&lt;/&gt; enemies within range.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/dbccb81297a30a9ddc92ec1883c832298f014504.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:19:59.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/dabcf9f31c4b63cb2c2e537655ca0cc3b6e08d24-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>KAY/O — NULL/cmd</video:title>
      <video:description>INSTANTLY gain &lt;teal&gt;overloaded&lt;/&gt; and repeatedly send out a pulse that &lt;debuffred&gt;suppresses&lt;/&gt; enemies within range.

&lt;teal&gt;Overloaded&lt;/&gt; grants &lt;teal&gt;combat stim&lt;/&gt;. Upon taking &lt;debuffred&gt;lethal damage&lt;/&gt;, KAY/O is downed and can be re-stabilized.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/d9e35cc5d68e533df2d6e15a93471a5c073b0471.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:20:20.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/killjoy</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/4ca9c7f4a85e5e454d8d9638247bd36cab1d4124-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Killjoy — Nanoswarm</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Nanoswarm&lt;/&gt;. FIRE to throw. ALT FIRE to lob. &lt;whitebold&gt;Nanoswarm&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after landing. INTERACT to create a zone that deals &lt;debuffred&gt;damage&lt;/&gt; to all players.

Can be picked up during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/b47a0b24d2499935d28f845a067984a52dbc2542.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:13:48.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/d86a84fcd7cc656fec66be28d496a56b5171dd52-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Killjoy — ALARMBOT</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Alarmbot&lt;/&gt;. FIRE to place. &lt;whitebold&gt;Alarmbot&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after placement. Triggers on nearby visible enemies in range. &lt;debuffred&gt;Chases&lt;/&gt; the first enemy it sees, exploding and applying &lt;debuffred&gt;vulnerable&lt;/&gt;.

Can be recalled.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/0582e7e1a0733667614492129abef67e17cfc92c.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:13:33.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/6fcb1a4dfb49ad8fabae929bc5aea5240ddb42ac-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Killjoy — TURRET</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Turret&lt;/&gt;. While equipped, REACTIVATE to flip the direction or HOLD ALT FIRE to rotate. FIRE to place. Shoots at enemies in line of sight.

Can be recalled.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/007e5042385d6f7315f4b4cb3fbd3b2c71b530c1.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:13:39.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/d7d7787df75af327d171b723a262172693125dc4-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Killjoy — Lockdown</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Lockdown&lt;/&gt;. FIRE to prepare a zone. After a delay, &lt;debuffred&gt;detain&lt;/&gt; enemies within range.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/9485f7bbf04841f4c37e031f07dad03e9cbc1bf9.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-06-03T20:13:58.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/miks</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/71767977d350517150b1d447240032079b975a4e-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Miks — M-pulse</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;M-Pulse&lt;/&gt;. ALT FIRE to toggle between &lt;debuffred&gt;concuss&lt;/&gt; or &lt;teal&gt;heal&lt;/&gt;. FIRE to throw. Repeatedly pulses on landing, applying the selected effect on all players within range.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/71696d85f7392dc2dbbefbf7d6d53b478dd50d1e.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-03-24T19:10:10.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/a11a9e00362ca314ea30100e144f226b71a8e607-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Miks — Waveform</video:title>
      <video:description>EQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/aba82134b8cf0f62eb0ba80daa9b6d86380e2348.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-03-06T23:23:54.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/45c98b9b7d4dab07ccfd0e79c563870434dbe130-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Miks — Harmonize</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Harmonize&lt;/&gt;. FIRE on a targeted ally to grant &lt;teal&gt;combat stim&lt;/&gt; and &lt;teal&gt;haste&lt;/&gt; to them and yourself. On kills while active, refresh the &lt;teal&gt;buff&lt;/&gt; if both &lt;whitebold&gt;Harmonized&lt;/&gt; players are still alive. ALT FIRE to self-cast with no refresh.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/7fe1ccd5f450d0e4734c4452cedca5bf6fa818fc.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-03-06T23:21:42.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/1b07902e2322e1f4614c4fd10b508ad9a0a6a4ee-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Miks — Bassquake</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Bassquake&lt;/&gt;. FIRE to send forward a zone that &lt;debuffred&gt;deafens&lt;/&gt;, &lt;debuffred&gt;knocks back&lt;/&gt;, and &lt;debuffred&gt;slows&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/460f601d6928013be29591766945f2d6bd4759e2.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2026-03-06T23:26:44.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/neon</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/2bfcbc821895e8d01a4f17e8f045dabf24c052e0-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Neon — High Gear</video:title>
      <video:description>INSTANTLY consume fuel to gain &lt;teal&gt;haste&lt;/&gt;. REACTIVATE to cancel. ALT FIRE to slide forward or in your movement direction.

Slide resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/a1c82c1a3aa3676bbff05dae9af8fdd8f2f25fb7.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:09:57.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/fe17f22ec96403cf3b58b707db4f8e77531a47a6-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Neon — Relay Bolt</video:title>
      <video:description>INSTANTLY throw a bolt that bounces once. Explodes on each surface, &lt;debuffred&gt;concussing&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/db28dddd3cf49297ca4c10c1898e4d3702af9d6f.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:09:43.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/46c16f398d28f7e029f42bc742f3838443e8a3d3-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Neon — Fast Lane</video:title>
      <video:description>INSTANTLY launch two vision-blocking walls that extend until they hit a surface.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/c1ba9d2ec4c567f6b27ddeab512ed245d5706e6b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:10:09.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/6a0012b92eba95e42828411c1e58d8d1c6420a5f-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Neon — Overdrive</video:title>
      <video:description>INSTANTLY refresh &lt;whitebold&gt;High Gear&lt;/&gt;. Access an accurate lightning beam that can be used while activating &lt;whitebold&gt;High Gear&lt;/&gt;.

FIRE to shoot. On kills, fully recharge fuel.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/917de7be4f9bad96b54f47a4de6f91c323a57a6a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:10:23.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/omen</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/e8544e323a51c9b8ff7ae8fca257e038a570819d-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Omen — Paranoia</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Paranoia&lt;/&gt;. FIRE to send it forward. Applies &lt;debuffred&gt;nearsight&lt;/&gt; and &lt;debuffred&gt;deafens&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/f401fc788f3182b6d5aa25af6056c842117b1b36.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:00.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/e4012aeda506a8e77f2e83d48aa8c5c73a37b659-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Omen — Dark Cover</video:title>
      <video:description>ENTER Shadow Vision. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/ba0b035a5ff2bb8d9487ba461b3d15900ff50f6b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:05.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/2790998724c94f38688c9c6c5d43c0712cae18ef-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Omen — Shrouded Step</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;Shrouded Step&lt;/&gt;. FIRE to briefly channel, then teleport to a targeted location.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/33550fee410c5a55ea8832f41827a12aaddb686f.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:15.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/fed58cd5eb95f4e50b7b8230a150c3b686b82f78-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Omen — From the Shadows</video:title>
      <video:description>EQUIP a tactical map. FIRE to begin a teleport to a selected location. While teleporting, Omen appears as a destructible shade at the destination. REACTIVATE to cancel.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/252cf8ad86b6aca6210ba93ea856f52708476eba.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:23:20.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/phoenix</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/d807a982ce70475acb2e8461b4f8737204e35d96-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Phoenix — Blaze</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Blaze&lt;/&gt;. FIRE to send forward a vision-blocking &lt;whitebold&gt;fire&lt;/&gt; wall that deals &lt;debuffred&gt;damage&lt;/&gt; to all players. HOLD FIRE to steer towards your crosshair.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/8c5b0e23be0814583ad4601b4297d04dbaff79f7.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:41:20.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/67df9ca3cb158a945fc9b13eb0e3949683c4c65d-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Phoenix — Hot Hands</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Hot Hands&lt;/&gt;. FIRE to throw. ALT FIRE to lob. On landing, create a &lt;whitebold&gt;fire&lt;/&gt; zone that deals &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/b702ed368fd050e7cb77adf26bc55bb63c5936fb.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:41:09.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/beb874d19c79982f0e99e858098c067d9132a95a-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Phoenix — Curveball</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;Curveball&lt;/&gt;. FIRE to curve left, ALT FIRE to curve right. After a delay, explode, &lt;debuffred&gt;flashing&lt;/&gt; all players looking at it.

Resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/c62125b1b5637b7b0e0881348502f7e8b8e93572.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:41:03.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/d428c0c6c73ba34676e063092a7ae7157268db0c-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Phoenix — Run it Back</video:title>
      <video:description>INSTANTLY place a marker at your location. Upon taking &lt;debuffred&gt;lethal damage&lt;/&gt; or when &lt;whitebold&gt;Run it Back&lt;/&gt; expires, return to the marker with full health and the amount of armor you had when the ability was activated.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/aa122a33b1ef0320174991b8ddee4e82dbc2b937.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:41:27.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/raze</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/ce6b40ccaa79e226c9d5e237af6739dfe412b948-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Raze — Blast Pack</video:title>
      <video:description>INSTANTLY throw a destructible &lt;whitebold&gt;Blast Pack&lt;/&gt; that sticks to surfaces that fully arms after a delay. REACTIVATE to detonate, &lt;debuffred&gt;knocking away&lt;/&gt; anything hit.

If fully armed, &lt;whitebold&gt;Blast Pack&lt;/&gt; will also deal &lt;debuffred&gt;damage&lt;/&gt; to enemies.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/82028c5e9ae38b59660dbf9f57f341f1c20c5480.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:53:23.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/4751e0f887099484e0c39c69d7d4762b782e99f8-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Raze — Paint Shells</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Paint Shells&lt;/&gt;. FIRE to throw. ALT FIRE to lob. After a delay, explode, dealing &lt;debuffred&gt;damage&lt;/&gt; and creating sub-munitions, each also dealing &lt;debuffred&gt;damage&lt;/&gt; to all players.

Resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/d75fd65435a84906bb3e8ad0b97c505e7359697b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:09:11.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/5ab8a4e5cf6d7229021e6cfe8b50a03543c5978f-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Raze — Boom Bot</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Boom Bot&lt;/&gt;. FIRE to send it forward. &lt;debuffred&gt;Chases&lt;/&gt; the first enemy it sees, exploding and dealing &lt;debuffred&gt;damage&lt;/&gt; to enemies on impact.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/c824fe8e08a4f36be2273aa456819d2c2b6cd6b0.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:09:21.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/9a02bebe0a944ad2f2c764a0df1dfc8a1e7757fa-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Raze — Showstopper</video:title>
      <video:description>INSTANTLY prepare &lt;whitebold&gt;Showstopper&lt;/&gt;. FIRE to launch. Explodes on any surface, dealing high &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/7281a34566f12d202dee3d43e0fa0bf0b4271d60.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:09:31.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/reyna</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/62dc726ff81568e4500167d0d402e0b083c507d9-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Reyna — Devour</video:title>
      <video:description>INSTANTLY consume a &lt;whitebold&gt;Soul Orb&lt;/&gt; to &lt;teal&gt;heal&lt;/&gt;. Excess healing is converted into &lt;teal&gt;overheal&lt;/&gt;.

While ULTIMATE is active, &lt;whitebold&gt;Devour&lt;/&gt; auto-casts.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/327ccef09ef3c84a92320593c5db1bcb4b37e1e7.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:51:53.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/a9ca2fbba6c3f00e1a07e3514ac6a8f107e43e17-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Reyna — Dismiss</video:title>
      <video:description>INSTANTLY consume a &lt;whitebold&gt;Soul Orb&lt;/&gt; to briefly become &lt;teal&gt;intangible&lt;/&gt;. REACTIVATE to cancel early.

While ULTIMATE is active, also gain &lt;teal&gt;invisibility&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/6a7db5a37dd8e6e6671699ff30ad297cf1f2eeda.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:52:05.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/9d295b17382acbc17bdb4e45e0be74d58e94e6c5-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Reyna — Leer</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Leer&lt;/&gt;. FIRE to send. After a delay, form, &lt;debuffred&gt;nearsighting&lt;/&gt; enemies looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/01030fba2df618b91c6185bb076f54e8c6c40415.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:52:17.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/daf434a1a75cee1f52309b2cf4eb8f878d07b419-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Reyna — Empress</video:title>
      <video:description>INSTANTLY gain &lt;teal&gt;Empress&lt;/&gt;.

&lt;teal&gt;Empress&lt;/&gt; grants &lt;teal&gt;combat stim&lt;/&gt;, endless &lt;whitebold&gt;Soul Orb&lt;/&gt; consumption, and permanent &lt;teal&gt;overheal&lt;/&gt;.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/d777e81e035db1430b1fbf664a432163deed5afb.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T20:52:26.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/sage</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/f2931e5af58255216179b21cce81f53eab15d6ee-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sage — Slow Orb</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;Slow Orb&lt;/&gt;. FIRE to throw. On landing, create a zone that &lt;debuffred&gt;slows&lt;/&gt; all players and plays an audio cue when enemies run through it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/45053483528b96cbe003ac39e6b53c9866d5fea6.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:13:38.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/cdc246179e160ded2788fd37ac21f10bc040ad54-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sage — Healing Orb</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Healing Orb&lt;/&gt;. FIRE on a damaged ally to grant &lt;teal&gt;healing&lt;/&gt;. ALT FIRE to self-cast.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/a247d196383136d3de15b4d6d9c816e3c8054ba0.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-01T20:13:43.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/829075fef7193503dd480947b79d78193d729d42-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sage — Barrier Orb</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Barrier Orb&lt;/&gt;. While equipped, REACTIVATE to pivot the wall or HOLD ALT FIRE to rotate. FIRE to place a destructible wall that fortifies after a delay.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/a79b1d6838cee5572b428babd74a2db0c07f4ea5.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:17:12.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/90b6e1ca1a3ecd68e2a3072515d071f80bf46c1d-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sage — Resurrection</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Resurrection&lt;/&gt;. FIRE on a targeted dead ally to &lt;teal&gt;resurrect&lt;/&gt; them.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/df83929ed5da349c37a5bf4600c2b55010c72402.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:17:16.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/skye</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/b905a3a39bc979bc43653eccf9fdb289b03c5223-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Skye — Trailblazer</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Trailblazer&lt;/&gt;. FIRE to take control. FIRE again to lunge and explode, &lt;debuffred&gt;concussing&lt;/&gt; all players and dealing &lt;debuffred&gt;damage&lt;/&gt; to enemies on direct hits.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/3256cb83ad3563516497864209ea585c595cd8df.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T22:25:34.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/ed6e5f91be20274ff84cb24644c3b559bfa8fed1-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Skye — Guiding Light</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;Guiding Light&lt;/&gt;. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. REACTIVATE to detonate, &lt;debuffred&gt;flashing&lt;/&gt; all players looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/64edfd7af8a7125dd9c981c52fdc60f9560b821b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T22:25:45.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/b80c38c49a8e37d69cda3bf335c885170975b415-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Skye — Regrowth</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Regrowth&lt;/&gt;. HOLD FIRE to &lt;teal&gt;heal&lt;/&gt; allies in range and line of sight. Uses a limited healing pool.

Cannot heal self.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/d64273e31bf2c4d16c52acc2f461e9accdb7c7f9.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T22:25:59.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/9ccbd11eadca50047c6e84125285a11e1d334acd-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Skye — Seekers</video:title>
      <video:description>EQUIP destructible &lt;whitebold&gt;Seekers&lt;/&gt;. FIRE to send out up to three &lt;whitebold&gt;Seekers&lt;/&gt;. &lt;debuffred&gt;Chases&lt;/&gt; the three closest enemies, &lt;debuffred&gt;nearsighting&lt;/&gt; and &lt;debuffred&gt;slowing&lt;/&gt; on impact.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/82ab63d9255f9fbbea7c13e00cd46b09ff90d25b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T22:26:11.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/sova</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/8ab5a2d03438ff0f8b2ba2d7b26c812ab6b7adbb-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sova — Shock Bolt</video:title>
      <video:description>EQUIP a &lt;whitebold&gt;Shock Bolt&lt;/&gt;. FIRE to shoot a bolt that explodes on any surface, dealing &lt;debuffred&gt;damage&lt;/&gt; to all players. HOLD FIRE to increase the bolt’s velocity. ALT FIRE to add up to two bounces.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/7776fa677e90c72da94ec7d188d2d4618116c41b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:13:52.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/b428e1783f98a0990b86d13872f564095442f44b-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sova — Recon Bolt</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Recon Bolt&lt;/&gt;. FIRE to shoot a bolt that repeatedly &lt;debuffred&gt;reveals&lt;/&gt; nearby enemies in range and line of sight. HOLD FIRE to increase the bolt’s velocity. ALT FIRE to add up to two bounces.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/50f9d870fa2a9b9ba38408eb718ffc06879c11a8.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:14:02.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/07877d7c79546ef64338eae550ffa5649f3582b0-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sova — Owl Drone</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Owl Drone&lt;/&gt;. FIRE to take control. FIRE again to shoot a dart that repeatedly &lt;debuffred&gt;reveals&lt;/&gt; enemies.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/6c6f036376c18ddf4ed0c589b506b8889d86a29a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:14:13.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/7b9f078b0576e87e74b8175b0d33ac682b7a8ab3-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Sova — Hunter&apos;s Fury</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Hunter’s Fury&lt;/&gt;. FIRE to shoot a zone that deals &lt;debuffred&gt;damage&lt;/&gt;. Can be fired up to two more times.

Enemies hit are &lt;debuffred&gt;revealed&lt;/&gt; to Sova.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/df9ce34c3d2a7f527929cac123501e1473e0da0e.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-02T21:14:20.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/tejo</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/ee6c5d81edeea5eaac58e215cef9d93893c52225-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Tejo — Guided Salvo</video:title>
      <video:description>EQUIP a tactical map. FIRE to set locations. ALT FIRE to launch missiles that travel to and repeatedly pulse, dealing &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/612a857ad0b5ebfa86611af953066356cd33fe97.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-01-03T20:26:02.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/c79ba948fd3bd1bf0001a01f6d9f4a4237144b0c-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Tejo — Special Delivery</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Special Delivery&lt;/&gt;. FIRE to launch. ALT FIRE to launch with a bounce. Explodes on any surface, &lt;debuffred&gt;concussing&lt;/&gt; and &lt;debuffred&gt;damaging&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/6fdd2855da57354f3f1d274bea06f8f24140ef23.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-01-03T20:24:25.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/329422a9eeeeb9446eedd9ede2b8346a9453cc48-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Tejo — Armageddon</video:title>
      <video:description>EQUIP a tactical map. FIRE to set, pivot and FIRE again to cast a wave that deals high &lt;debuffred&gt;damage&lt;/&gt; to all players. ALT FIRE to cancel targeting.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/8060ca420965ebd775f8cdbe3589600ee5733911.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-01-03T20:26:57.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/0bbf5fc8e23c5130760d961d478b9e04eb350293-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Tejo — Stealth Drone</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Stealth Drone&lt;/&gt;. FIRE to take control. FIRE again to &lt;debuffred&gt;reveal&lt;/&gt; and &lt;debuffred&gt;suppress&lt;/&gt; nearby enemies in range and line of sight.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/68c56e770855ce32eab9ba4283e4496952295d9a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-01-03T20:23:09.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/veto</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/4e301a2ef908be17137fedb3b373373f10a038f0-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Veto — Interceptor</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Interceptor&lt;/&gt;. FIRE to place. REACTIVATE to activate. While active, destroy any enemy utility that can be shot or would bounce off players in range and line of sight.

Can be recalled.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/e1e6a22165aecb88f0bb8527cfee9e16c6bdc788.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-10-03T17:26:26.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/ac857a395482a1a805a3b108daea13ff48324743-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Veto — Crosscut</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Crosscut&lt;/&gt;. FIRE to place. While in range, INTERACT to teleport to it.

Can be recalled during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/120c1d637aadbeb6995ca80f5819bf9647b9056c.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-10-03T17:26:05.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/deec0846717df85f1a1dfba9d578c41bf6eef870-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Veto — Evolution</video:title>
      <video:description>INSTANTLY gain &lt;teal&gt;evolution&lt;/&gt;.

&lt;teal&gt;Evolution&lt;/&gt; grants &lt;teal&gt;combat stim&lt;/&gt;, continuous &lt;teal&gt;healing&lt;/&gt;, and &lt;teal&gt;immunity&lt;/&gt; to all debuffs and damage, except weapons.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/4aafeeffca726a0bfdd0852c0543583dc43da41b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-10-07T16:40:50.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/791557ef1bebc6e1e2a8cda1f931563ebf284dfc-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Veto — Chokehold</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Chokehold&lt;/&gt;. FIRE to throw. &lt;whitebold&gt;Chokehold&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after landing. Triggers on nearby visible enemies in range, &lt;debuffred&gt;deafening&lt;/&gt;, &lt;debuffred&gt;decaying&lt;/&gt;, and &lt;debuffred&gt;tethering&lt;/&gt; enemies.

Can be recalled during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news_live/c20ef1ed8b1ac66589d7be8ce91eb8d238add412.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-10-03T17:25:25.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/viper</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/3eba05b8ed1ac69c440d54cec365e537d294be25-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Viper — Poison Cloud</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Poison Cloud&lt;/&gt;. FIRE to throw. ALT FIRE to lob. REACTIVATE to consume fuel to create a &lt;whitebold&gt;toxic&lt;/&gt; smoke that &lt;debuffred&gt;decays&lt;/&gt; enemies.

Can be picked up during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/49ff8efd75b76941da3018362061275d3a1d43d6.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:18:44.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/b1204a1fbcc0e2fced090f18ad18e7587357c783-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Viper — Toxic Screen</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Toxic Screen&lt;/&gt;. FIRE to send forward and place a line of emitters. REACTIVATE to consume fuel to create a &lt;whitebold&gt;toxic&lt;/&gt; vision-blocking wall that &lt;debuffred&gt;decays&lt;/&gt; enemies.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/36db8f44946850c2a20aba43d8ad3ecd977c7d7e.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:18:49.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/f477dce332e51e53f4e2f565f2d3d868dd2d0df8-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Viper — Snake Bite</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Snake Bite&lt;/&gt;. FIRE to launch. On landing, create a zone that grants &lt;debuffred&gt;vulnerable&lt;/&gt; and deals low &lt;debuffred&gt;damage&lt;/&gt; to all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/9eeb3090efed080792e6ea2f264fd60ebb12694e.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:18:59.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/dab73c2ea877aca79a5bb0b8533d1de4ac07186a-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Viper — Viper&apos;s Pit</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Viper’s Pit&lt;/&gt;. FIRE to form a large &lt;whitebold&gt;toxic&lt;/&gt; vision-blocking cloud that &lt;debuffred&gt;decays&lt;/&gt; enemies inside.

HOLD ACTIVATE to cancel the cloud.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/4601fd972c588a79cdd910b2497546f156886c40.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-05-31T22:19:06.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/vyse</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/665d8820138b5d817a7f6f6522e983edd1ea9df7-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Vyse — Shear</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Shear&lt;/&gt;. FIRE to place. &lt;whitebold&gt;Shear&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after placement. Triggers when enemies walk on it, and after a delay, create a brief indestructible wall.

Can be recalled during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/bacb07fdf5b13efeab5e24168f8e244257c1d0cb.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-10T21:49:45.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/f0ac7fb5d31a65820bcc22217abcafbbfb4077e7-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Vyse — Arc Rose</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Arc Rose&lt;/&gt;. FIRE to place. ALT FIRE to place it through a wall. REACTIVATE to &lt;debuffred&gt;flash&lt;/&gt; all players looking at it. 

Can be recalled.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/5cefca2b93f097285ce2cb4f20fec7184b555218.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-10T21:50:40.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/3a3e90a9b09ba95e7aed7b3f5979ed88d62d2785-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Vyse — Razorvine</video:title>
      <video:description>EQUIP a destructible &lt;whitebold&gt;Razorvine&lt;/&gt;. FIRE to throw. &lt;whitebold&gt;Razorvine&lt;/&gt; &lt;teal&gt;stealths&lt;/&gt; after landing. INTERACT to create a zone that &lt;debuffred&gt;slows&lt;/&gt; and deals &lt;debuffred&gt;damage&lt;/&gt; when players move through it.

Can be recalled during BUY PHASE.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/84154b3401b08acad60d739616017a4fcd86710a.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-10T21:51:44.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/d67be7669c8a4b483305cf7501c27c25adb44236-1024x1024.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Vyse — Steel Garden</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Steel Garden&lt;/&gt;. FIRE to prepare a zone. After a delay, &lt;debuffred&gt;jam&lt;/&gt; enemy primary weapons within range.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/f9d32afb39a3260b915ea6ef441054c904a69e91.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-10T21:53:27.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/waylay</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/7bbb9874cc60f9ebe17f44d51ee4f956e39cf587-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Waylay — Refract</video:title>
      <video:description>INSTANTLY place a marker at your location. REACTIVATE to travel to it. While traveling, Waylay is &lt;teal&gt;immune&lt;/&gt; but cannot see enemies.

Resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/189ff46acf7dd27b245631af9a6c51ef95013bb7.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-03T13:17:17.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/07a0e5e9ef539d1465fde3e2711c1c4d09756dcc-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Waylay — Saturate</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Saturate&lt;/&gt;. FIRE to throw. Explodes on landing, &lt;debuffred&gt;hindering&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/705b3917c26e9e97c5343d57875cd3404537190b.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-03T13:15:38.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/3a70bfa66f910cfa825bd95264689f610e52c486-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Waylay — Lightspeed</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Lightspeed&lt;/&gt;. FIRE to dash forward twice. ALT FIRE to dash forward once.

Only the first dash can launch upward.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/e06f520d0e844b3c136623c2568137ac47bc54ff.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-03T13:16:27.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/news/ac03cb00955a093d03d399a0ac967b4f82436b02-128x128.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Waylay — Convergent Paths</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Convergent Paths&lt;/&gt;. FIRE to gain &lt;teal&gt;haste&lt;/&gt; and send forward a zone that &lt;debuffred&gt;hinders&lt;/&gt; all players.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/news/b04a789382009e666cca021889586c6bc00bbaf5.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2025-03-03T13:17:54.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
  <url>
    <loc>https://wikilorant.com/agents/yoru</loc>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/43416e5b34cd80c691ed0cc3b69fc73fae93f923-256x256.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Yoru — FAKEOUT</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Fakeout&lt;/&gt;. FIRE to send a destructible clone forward. ALT FIRE to place a marker at your location. INTERACT to transform the marker into a clone.

Clones continuously walk forward and will turn toward the first enemy that shoots it, &lt;debuffred&gt;flashing&lt;/&gt; all players looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/ef008c8e848a054f88e88f173c03279a45a1c796.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-03T01:41:56.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/ea733bf224ae53e8e53cabfae19bfc12ce9fcda3-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Yoru — BLINDSIDE</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Blindside&lt;/&gt;. FIRE to throw. After bouncing off a surface, explode, &lt;debuffred&gt;flashing&lt;/&gt; all players looking at it.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/295ab26ef6097d28da0bef9c9b4c6185a80071c8.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-03T01:41:36.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/580f94ecab50ae7c01279dcd0adb86f9c65362c3-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Yoru — GATECRASH</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Gatecrash&lt;/&gt;. FIRE to send it forward. ALT FIRE to place. REACTIVATE to teleport to it. INTERACT to fake a teleport.

Resets every two kills.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/be352287c5704d82d1acbff5ecdee5187755d235.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-03T01:41:51.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
    <video:video>
      <video:thumbnail_loc>https://cmsassets.rgpub.io/sanity/images/dsfx7636/game_data/51e64df7500b3114c76e5e86dfea2e622bb438e5-512x512.png?accountingTag=VAL</video:thumbnail_loc>
      <video:title>Yoru — DIMENSIONAL DRIFT</video:title>
      <video:description>EQUIP &lt;whitebold&gt;Dimensional Drift&lt;/&gt;. FIRE to become &lt;teal&gt;intangible&lt;/&gt; and &lt;teal&gt;invisible&lt;/&gt;. &lt;whitebold&gt;Gatecrash&lt;/&gt; is accessible during this state. REACTIVATE to exit early.</video:description>
      <video:content_loc>https://cmsassets.rgpub.io/sanity/files/dsfx7636/game_data/9ca7fac6ec9514fa06b9785aad2ead0c3fba0eec.mp4?accountingTag=VAL</video:content_loc>
      <video:publication_date>2024-10-03T01:42:10.000Z</video:publication_date>
      <video:family_friendly>yes</video:family_friendly>
      <video:live>no</video:live>
    </video:video>
  </url>
</urlset>