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Breach

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BreachBreach

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Unchanged: <h2>Overview</h2> Unchanged: <h2>Overview</h2>
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Unchanged: <p>Breach fires powerful kinetic discharges to clear a path through enemy territory. Thanks to the damage and diversions he causes, no battle is ever at his expense.</p> Unchanged: <p>Breach fires powerful kinetic discharges to clear a path through enemy territory. Thanks to the damage and diversions he causes, no battle is ever at his expense.</p>
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Unchanged: <figure class="wp-block-table top-table-agent is-style-regular"><table><tbody><tr><td>Origin</td><td>Sweden</td></tr><tr><td>Type</td><td>Initiator</td></tr><tr><td>Ultimate points</td><td>7</td></tr></tbody></table></figure> Unchanged: <figure class="wp-block-table top-table-agent is-style-regular"><table><tbody><tr><td>Origin</td><td>Sweden</td></tr><tr><td>Type</td><td>Initiator</td></tr><tr><td>Ultimate points</td><td>7</td></tr></tbody></table></figure>
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Unchanged: <h2>Summary</h2> Unchanged: <h2>Summary</h2>
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Unchanged: <pre class="wp-block-preformatted">this section is not completed yet, you want to <a href="#helpie-page-controls">write the rest</a>?</pre> Unchanged: <pre class="wp-block-preformatted">this section is not completed yet, you want to <a href="#helpie-page-controls">write the rest</a>?</pre>
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Unchanged: <h2>Abilities</h2> Unchanged: <h2>Abilities</h2>
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Unchanged: <figure class="wp-block-table is-style-stripes"><table><tbody><tr><td class="has-text-align-left" data-align="left"><img class="wp-image-208" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Aftershock.png" alt=""></td><td><img class="wp-image-209" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Flashpoint.png" alt="Flashpoint skill"></td><td><img class="wp-image-210" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Fault-Line.png" alt=""></td><td><img class="wp-image-211" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Rolling-Thunder.png" alt=""></td></tr><tr><td class="has-text-align-left" data-align="left"><strong><strong>Aftershock</strong> (C)</strong><br>Equip&nbsp;a fusion charge.<br>Fire&nbsp;the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area. dazing all players in its zone and in a line up in the zone.</td><td><strong><strong>Flashpoint</strong> (Q)</strong><br>Equip&nbsp;a blinding charge.<br>Fire&nbsp;the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.</td><td><strong><strong>Fault Line</strong> (E)</strong><br>Equip a seismic blast.&nbsp;Hold Fire&nbsp;to increase the distance. Release to set off the quake, dazing all players in its zone and in a line up to the zone.</td><td><strong><strong>Rolling Thunder</strong> (X)</strong><br>Equip&nbsp;a Seismic Charge.<br>Fire&nbsp;to send a cascading quake through all the terrain in a large cone. The quake dazes and kocks up anyone caught in it.</td></tr></tbody></table></figure> Unchanged: <figure class="wp-block-table is-style-stripes"><table><tbody><tr><td class="has-text-align-left" data-align="left"><img class="wp-image-208" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Aftershock.png" alt=""></td><td><img class="wp-image-209" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Flashpoint.png" alt="Flashpoint skill"></td><td><img class="wp-image-210" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Fault-Line.png" alt=""></td><td><img class="wp-image-211" style="width: 100px;" src="https://wikilorant.com/wp-content/uploads/2020/04/Breach-Rolling-Thunder.png" alt=""></td></tr><tr><td class="has-text-align-left" data-align="left"><strong><strong>Aftershock</strong> (C)</strong><br>Equip&nbsp;a fusion charge.<br>Fire&nbsp;the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area. dazing all players in its zone and in a line up in the zone.</td><td><strong><strong>Flashpoint</strong> (Q)</strong><br>Equip&nbsp;a blinding charge.<br>Fire&nbsp;the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.</td><td><strong><strong>Fault Line</strong> (E)</strong><br>Equip a seismic blast.&nbsp;Hold Fire&nbsp;to increase the distance. Release to set off the quake, dazing all players in its zone and in a line up to the zone.</td><td><strong><strong>Rolling Thunder</strong> (X)</strong><br>Equip&nbsp;a Seismic Charge.<br>Fire&nbsp;to send a cascading quake through all the terrain in a large cone. The quake dazes and kocks up anyone caught in it.</td></tr></tbody></table></figure>
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Unchanged: <h2>Lore - Story</h2> Unchanged: <h2>Lore - Story</h2>
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Unchanged: <pre class="wp-block-preformatted">this section is not completed yet, you want to <a href="#helpie-page-controls">write the rest</a>?</pre> Unchanged: <pre class="wp-block-preformatted">this section is not completed yet, you want to <a href="#helpie-page-controls">write the rest</a>?</pre>
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Unchanged: <h2>Gallery</h2> Unchanged: <h2>Gallery</h2>
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